Modo 16.1 | New Decal Workflow: Achieve Realism Faster
In Modo 16.1, users can easily place and layer images on the surface of a model. With the new Planar and Seam Decals, placing images on 3D surfaces can be done with minimal distortion and without having to edit the UVs for the surface. Inspired by the game workflow, the Decal MeshOps allow artists to easily apply images on the surface of models to produce details that would otherwise be challenging to model. You can even render and bake decals to textures for use anywhere via the new Surface Probe.
For product information, visit https://www.foundry.com/products/modo
For tutorials and documentation, visit https://learn.foundry.com/modo
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