Modo With 3ds Max | Creating Primitives

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In this video, we’ll take a look at many of the ways you can create primitives in MODO. We’ll also cover some of the differences between MODO and Max when creating primitive geometry. This video also introduces us to the concept of Mesh Items in MODO. To download a free trial of MODO, visit: http://www.thefoundry.co.uk/products/modo/

Tutorial series by Tony Stutterheim







Tags:
MODO
3D
Modeling
3dsmax
UV Tools
Rendering
Software
CG