Modular Kolonization System - 2 Minute Mods - Kerbal Space Program 11
The Modular Kolonization System gives players the power to build self-sustaining stations and bases anywhere in the Kerbal system. It's a complex, top mod, but wonderful when run alongside TAC Life Support, Karbonite, (or Kethane), Extraplanetary Launchpads and supporting mods like SCANsat.
I kind of want to play with this mod more, but I'm also not sure I'm clever enough :( ..it really is one of the best mods for adding a ton of new functionality and gameplay.
Anyway, if you want to learn more detail about MKS (or USI Kolonization Systems, as it is properly known) then Kottabos has a good introduction: https://www.youtube.com/watch?v=KAubpQE-tcg
The forum page for the mod is here: http://forum.kerbalspaceprogram.com/threads/79588-0-90-USI-Kolonization-Systems-%28MKS-OKS%29-%280-22-8%29-2015-02-27
Extensive GitHub documentation can be found here: https://github.com/BobPalmer/MKS/wiki
Never heard of KSP? Where have you been?! In Kerbal Space Program, you must build space-worthy craft, capable of flying your crew out into space, without killing them. At your disposal is a collection of parts, which must be assembled to create a functional ship. Each part has its own function and will affect the way a ship flies (or doesn't). So strap yourself in, and get ready to try some Rocket Science!
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