/mod/unpacked vs /vehicle/ for textures on mods.

Published on ● Video Link: https://www.youtube.com/watch?v=I9unBmldhQ8



Duration: 11:21
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I don't know if I mentioned it, but any saves to a texture for a mod writes a new main.materials.json in a separate location then where the mod is stored. This won't matter unless your making mods and editing the textures though. Just know that there is a new main.materials.json bring written to the C:\Users\Terry\AppData\Local\BeamNG.drive\0.23\vehicles location in a separate folder for the mod other than your working folder if your working in the unpacked folder. I just copy and overwrite the new with the old from one folder to the other before packing to share or submit. So that it has the latest saves applied when it gets sent.