MoglyphFX v4 for After Effects Quickstart Tutorial

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Published on ● Video Link: https://www.youtube.com/watch?v=wmvscZ6gICE



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https://aescripts.com/moglyph-fx/

First time with MoglyphFX?
This (not that quick) Quickstart tutorial is about to give you the minimum knowledge you'll need to have in order to start using its powerful Mograph like features!
Create your first Cloners and tweak them to your needs, play with MoGlyph fonts and their 2500 embeded glyph shapes, learn the common basics behind all the effectors, play with their Falloffs to drive your animations...
Most of the tools and options are covered under one hour, but if you want infos about more advanced features like the New Spline Cloner Point mode, New Formula Effector's possibilities, New Mask and Shader Effectors, Target and Connect Glyph features, please watch the dedicated sections in the in-depth V4 overview
Some of the older advanced features like the Spiral Cloner (formerly called "Fibonacci Cloner") and the Delay Effector were covered in the Version 3 Video overview ; please watch its dedicated sections here:    • MoglyphFX v3 for After Effects Overview   )
Finally, find more about the Sound Effector in the V2 overview (    • MoglyphFX v2 - Full video overview   ) and how to create your own MoGlyph font with the Custom Font Creation Assistant here :    • MoglyphFX v2 - Full video overview  

For more questions, don't hesitate to comment here or on the product's page, I will be glad to help!

• Chapters:

00:00 Intro and prerequisites
01:00 Creating your first Cloners
17:12 Setting Cloners' options in the UI
17:32 Changing the default square shape
19:49 Dealing with multiple shapes
23:04 Understanding Effectors' Basics (Plain FX)
33:21 Animating with Effectors' Falloff
45:09 Using Falloff per Glyph/Words/Lines (with Text)
47:12 Removing one or more Effector(s)
47:54 Using Effectors per Glyph/Words/Lines (Delay FX)
51:20 Playing with the Formula Effector
57:51 Adding chaos with the Random Effector
01:00:19 Playing with the Step Effector
01:05:15 Using the Time Effector to animate perpetually