• Momodora (モモドラ)
I wanted to finish this yesterday, but I was sick all day. So I'm finishing it now instead of playing Wilds. The last few areas suck, are hard to see, have really weird map design, and aren't fun to play! The last few bosses aren't fun either! Some are really hard to see. Dora would be fun if the combat wasn't so unreliable. You need to move left/right to change direction to attack and dodge, but you can bump into her by accident which bounces you off. It's also easy to attack in the wrong direction. You can't roll through the debuff talisman. Attacks put you in a state where you can't dodge, and hit pause messes up the timing of everything, so it's safer to just use the first two attacks. And you don't have enough stamina to roll repeatedly, unless you use the infinite stamina sigil.
Anyway I may try Arrange Mode later. Previous game was definitely much better. The video may cut out briefly somewhere around the 1 hour 13 minutes mark, because my internet seemed to disconnect briefly around that time. Nothing interesting was happening, anyway.