Monster Hunter World 8k Test: Anjanath
Monster Hunter: World in 8k struggled to show the background correctly while Volumetric Rendering was on high or highest, and was turned down to medium or low, which showed the image correctly. Setting were turned to medium/low with a lot of the options switched to low to keep the fps at a good balance between 52-60 fps.
The rendering of the game and the quality of the content actually managed to provide a quality amount of visual aesthetics that actually made 8k shimmer in ways that most, if not all, of the other games I have tried have struggled to managed. This is one game that has run with the 8k format and has proven to be intense in the formal while looking as a viable option for continuous playthrough.
Due to the amount of time from my last playthrough of the game, my skills have depreciated quite a bit, but relatively were manageable to complete the battle.
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Other Statistics
Monster Hunter: World Statistics For 8k Testing for Games
At this time, 8k Testing for Games has 47 views for Monster Hunter: World spread across 1 video. His channel published less than an hour of Monster Hunter: World content, or 5.36% of the total watchable video on 8k Testing for Games's YouTube channel.