Monstrum [Mod] - Alpha Style Main Menu "Prototype"
This is mostly a test on how mod-able the main menu is by editing the default objects in the 1.5.0 version of the game.
It looks nice and has the Alpha feel even if objects are missing in the 1.5.0.
The 0.8.1 version for example has most of the Alpha objects untouched what means it may look better there.
This was done by simply adding script lines into the MenuCameraSway script that access the gameobjects in the main menu.
The Alpha Text is very small because it uses wrong font properties and it should be fixable.
The menu buttons are simply repositioned inside the player's camera and not much was done yet. The buttons sill use their big button "triggers".
This is very basic and mostly should show what is possible by modifying the dll's (scripts) of the game.
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