Moonrise game new beautiful map and iOS update is live

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Moonrise game new beautiful map and iOS update is live

Undead Labs and Kabam are proud to announce Moonrise, a beautiful new multiplayer Real-Time Tactical Creature Battler for mobile and PC gamers.
Throughout history, the enigmatic event known as the Moonrise has periodically caused widespread fear and destruction. As its corrupting shadow spread across the land, peaceful creatures known as Solari were transformed into savage Lunari, attacking towns and cities for months until the effect faded. In recent times, Moonrises have been rare, sometimes separated by centuries, and their corruption lasting mere days. But that’s changing now, as the cycle intensifies once again, and the world faces an age of danger and uncertainty.
Now it’s time for you to set off on a grand adventure to protect your world and fulfill your destiny to become a master Warden.
Journey to the far reaches of the world, discovering ancient ruins and braving untamed wilds.
Battle fierce Lunari to cure them of the corrupting effect of the Moonrise and recruit them to your growing team.
Collect hundreds of unique and powerful creatures, customize their skills, and evolve them into new and exciting forms.
Lead your Solari into battle with a deeply strategic yet easy-to-learn combat system.
Challenge other players from around the world to PvP matches to hone your skills, build winning strategies, and win valuable rewards.
Moonrise is available now in private beta for PC via Steam and in limited release for iPhone and iPad. Worldwide release dates for iOS devices, Android, Mac, and PC have not yet been announced. Visit undeadlabs.com for more information.

Full patch notes below

This is what we did - (If you've been following along on the Steam patch notes, you already know, but I'll put it all in one place for you.)
Tier marker shown on Arena Mode skills
New skill & relic icons
New skill & relic borders in combat
Summoning ‘ghost’ keys added to combat ***
Show dungeon item limit
Encounter type icons
Daily Quests
UI SFX
Added evo items to releases.
Removed capture chance boost from daily login rewards. Upped essences for good measure.
Evolution Ingredients change**
New Solari in Arena Mode
Voltoid (T2)
Zentaro (T3)
Kodiarch (T3)
Corviak (T3)
Clawesome (T3)
Titanclaw (T3)
Squithulu (T3)
Sanguivore (T3)
Zurgle (T2)
Chapter 4
New story quests!
New Solari!
New locations!
New challenge dungeon!
There are now
New side quests
New Store Items
Affinity starter packs
New item bundles
Updated timed dungeon permits
Check out the New map art
Solari passive abilities are now displayed in combat
We added a PvP Concede Button
Major Bug Fixes
Fix for Firewall preventing players from patching (Thanks to SerpicoBC & Gwinbleid)
Fix for Solari not being able to target during combat (Thanks to SwissArmyKnife)
Fix for skill list sometimes not scrolling (Thanks to Dreadalus)
Fix for dungeon chests not giving loot (Thanks SwissArmyKnife, Arway)
Fix for starter bundles giving out incorrect items
Fix for Evo materials all showing location as “The Spire”
"Solari Booster - roll a team of 6 new Solari, with one four-star guaranteed in each roll"
"You can now buy keys in bulk in the store"
Healing dungeon fix - you will no longer get stuck in a healing standoff
No more "crit" releases.
Slow should once again be removed by haste.
Players will no longer experience quest loss.
Prelude to Evolution quest not progressing (Thanks to Susan W, 3l337)
Fix for Fearless Rush stunning target instead of self
Fix for evolution items showing as available in Spirit Shrine



**See full FAQ on evolution material changes here.

*** You can queue up a summon or desummon; you don't need to wait for your current guy to desummon before queueing up your next summon. You'll get immediate feedback.







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