Morrowind (OpenMW) in Retroid Pocket 2??
This is a footage of running a full Morrowind with mods using OpenMW on Retroid Pocket 2.
The usb keyboard is plugged in only because I wanted to toggle FPS counter by pressing F3. You do not need to have keyboard plugged in to play.
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After you start the game, you would have to re-configured the keys by going to the in-game menu under [controller]. Since L/R triggers don't get detected (and missing L3/R3), you can remap the keys this way:
L1 - Jump (originally LT)
R1 - Attack/Use (originally RT)
DPAD UP - Journal (originally L1)
DPAD DOWN - Rest (originally R2)
DPAD LEFT - Quick Load
DPAD RIGHT - Quick Save
SELECT - Sneak (originally R3)
Also, the beginning of the game asks you for the character name. You can enter the mouse mode to click the touch screen menu (hamburger menu) to access keyboard toggle menu or hook up usb keyboard to type the name. This is the only time you need to type something in.
settings cfg
https://www.dropbox.com/s/tacxmwk23q973qh/settings.cfg?dl=1
Drop this in /storage/emulated/0/omw/config (internal storage)
You can always tweak to however you like:
[Game]
weapon sheathing = true
shield sheathing = false
use additional anim sources = true
actors processing range = 50
prevent merchant equipping = true
show owned = true
followers attack on sight = false
show projectile damage = true
speed show melee info = true
show enchant chance = true
show effect duration = true
enchanted weapons are magical = true
loot during death animation = true
allow capsule shape = true
best attack = false
turn to movement direction = true
turn to movement direction speed coef = 1.0
[GUI]
scaling factor = 1
font size = 20
[Camera]
near clip = 2.5
small feature culling = true
small feature culling pixel size = 10
view over shoulder = true
view over shoulder horizontal offset = 40
[Video]
resolution x = 640
resolution y = 480
fullscreen = true
antialiasing = 0
vsync = false
minimize on focus loss = true
window border = false
[General]
anisotropy = 0
texture mag filter = none
texture min filter = none
texture mipmap = none
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