Mortal Kombat Shailon Monks | Complete Game | AetherSX2 Gameplay | #gaming #makwayzone #mortalkombot
Mortal Kombat Shailon Monks | Complete Game | AetherSX2 Gameplay | #gaming #makwayzone #mortalkombot
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Mortal Kombat: Shaolin Monks is a 2005 action-adventure beat 'em up video game developed and published by Midway for the PlayStation 2 and Xbox.[2] A spin-off of the Mortal Kombat franchise, it is a retelling of the events of Mortal Kombat II (1993). Players control the eponymous Shaolin monks Liu Kang and Kung Lao in either single player or cooperative play as they protect Earthrealm from the forces of Outworld.
Mortal Kombat: Shaolin Monks
North American PS2 cover artwork featuring Goro in the background, and Kung Lao, Liu Kang, Baraka and Scorpion in the foreground
Developer(s)Midway Studios Los Angeles
Midway GamesPublisher(s)Midway GamesDirector(s)Ed BoonProducer(s)Ed Boon
Shaun Himmerick
Barclay SmithDesigner(s)Adam Puhl
John Edwards
Luke WhitesideProgrammer(s)David GautreyArtist(s)Steve Beran
Tony Goskie
Mark LappinWriter(s)James Krueger
John Vogel
Jon GreenbergComposer(s)
Chase Ashbaker
Richard Carle
Brian Chard
Vincent Pontarelli
SeriesMortal KombatPlatform(s)PlayStation 2, XboxRelease
NA: September 19, 2005[1]
EU: September 30, 2005
Genre(s)Action-adventure, beat 'em upMode(s)Single-player, multiplayer
A spin-off centered on Liu Kang had been considered since the early 2000s, but was shelved after negative reception to the previous adventure spin-offs, Mythologies: Sub-Zero (1997) and Special Forces (2000). Shaolin Monks was officially announced in 2004 as part of Midway's plan to release Mortal Kombat games annually. Developed with the intent of appealing to Mortal Kombat fans, Shaolin Monks incorporates elements from the fighting game entries, including Fatalities, combos, and a versus mode.
Released in North America on September 19, 2005, the game received positive reviews for transitioning the series into an adventure game and its co-op mode, although reception to the narrative and visuals were mixed. It was also a commercial success, selling over one million copies.
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