moskitoRender Path-Tracing Explained
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Published on ● Video Link: https://www.youtube.com/watch?v=g8hky-M2YaQ
moskitoRender Path-Tracing Explained
0:11 physically based spectral rendering on GPU
0:18 wireframe - camera shaded
0:25 color, lights - electromagnetic wavelength rendering
accurate physically-based light transport
0:38 render setup - Global options - Interactive render - Anti-aliasing (filter) - ray levels - global material - ActiveShade (like real camera)
0:56 Global Illumination - Default lights - Hidden light - Shadow mapping - Render GI-Caustics
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moskitoRender
Autodesk
CUDA
NVIDIA