MSAA, MLAA, & CPU Threads in Total War: Warhammer

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Published on ● Video Link: https://www.youtube.com/watch?v=G0z5cmzZqB8



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This Total War: Warhammer interview looks at CPU threading, advanced rendering, and engine optimizations. We talked to Al Bickham from Creative Assembly about anti-aliasing, pixel processing, MSAA/MLAA, and CPU thread assignment in Total War's engine.

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