Muramasa Rebirth: Momohime "Raijin Boss Fight" Ps Vita Walkthrough Gameplay Part 16
Muramasa Rebirth, released in Japan under its original title of Oboro Muramasa, is a port of Muramasa developed by Vanillaware for the PlayStation Vita. According to its development team, the Vita was chosen as the port's platform over the more commercially successful Xbox 360 and PlayStation 3 due to the Vita's OLED-based screen, which they felt better portray the game's palette. While content was cut during the original version's development, the team decided against going back and restoring it, instead creating new additional content. The controls were also adjusted to suit the new platform. Muramasa Rebirth was published in Japan by Marvelous AQL on March 28, 2013. The game's Western release was handled by Aksys Games, which also created a new localization. Compared to the original version, which was described as a direct translation, Aksys Games' version was more "flavorful" and more faithful to the original text. It released in North America on June 25. It was released in Europe and Australia through PlayStation Network on October 16.
In addition to the main game, four self-contained stories were released as downloadable content (DLC) under the title Genroku Legends (元禄怪奇譚, Genroku Kaikitan), featuring new characters within the Muramasa universe. For the new characters, swords are replaced by other weapons such as clubs and shurikens, but they otherwise play in the same way as Momohime and Kisuke. New music was created for the title under Sakimoto's supervision: the four episodes were scored by Kudo, Chiba, Kaneda and Iwata respectively. The Vanillaware-developed DLC launched in both Japan and the West between November 2013 and November 2014: the final DLC's Japanese release was delayed by over two months behind the Western release. A special edition of Muramasa Rebirth exclusive to Japan contained all four DLC episodes alongside the original content.
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