My Blender to Substance Painter to Unity workflow - how to add moss
In this tutorial, I explain my Blender to Substance Painter workflow. I create my models (low-poly and high-poly) in Blender, sculpt a moss mesh, export that to Substance Painter to create a texture and import everything into Unity.
Music by Chill Carrier - Back in the Days
00:00 Introduction
02:15 Unwrapping
03:45 Sculpt the moss
08:40 Export to Substance
09:40 Import to Substance
11:50 Smart Materials
20:47 Use Color IDs
29:34 Add extra material channels
30:58 Export textures
32:21 Import to Unity
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