My brilliant move 💖// #chess #chessedits #viralvideo #brilliantmove #brilliant #chesstactics
My brilliant move 💖// #chess #chessedits #viralvideo #brilliantmove #brilliant #chesstactics
Chess is an abstract strategy board game for two players which involves no hidden information and no elements of chance. It is played on a square game board called a chessboard containing 64 squares arranged in an 8×8 grid. The players, referred to as "White" and "Black", each control sixteen pieces: one king, one queen, two rooks, two bishops, two knights, and eight pawns; each type of piece has a different pattern of movement. An enemy piece may be "captured" (removed from the board) by moving one's own piece onto the square it occupies; the object of the game is to "checkmate" (threaten with inescapable capture) the enemy king. There are also several ways a game can end in a draw.
The recorded history of chess goes back at least to the emergence of chaturanga—also thought to be an ancestor to similar games like xiangqi and shogi—in seventh-century India. After its introduction in Persia, it spread to the Arab world and then to Europe. The modern rules of chess emerged in Europe at the end of the 15th century, with standardization and universal acceptance by the end of the 19th century. Today, chess is one of the world's most popular games, with millions of players worldwide.
Organized chess arose in the 19th century. Chess competition today is governed internationally by FIDE (Fédération Internationale des Échecs; the International Chess Federation). The first universally recognized World Chess Champion, Wilhelm Steinitz, claimed his title in 1886; Gukesh Dommaraju is the current World Champion, having won the title in 2024.
A huge body of chess theory has developed since the game's inception. Aspects of art are found in chess composition, and chess in its turn influenced Western culture and the arts, and has connections with other fields such as mathematics, computer science, and psychology. One of the goals of early computer scientists was to create a chess-playing machine. In 1997, Deep Blue became the first computer to beat a reigning World Champion in a match when it defeated Garry Kasparov. Today's chess engines are significantly stronger than the best human players and have deeply influenced the development of chess theory; however, chess is not a solved game.
Sven Magnus Øen Carlsen[a] (born 30 November 1990) is a Norwegian chess grandmaster. Carlsen is a five-time World Chess Champion, five-time World Rapid Chess Champion, and the reigning (shared with Ian Nepomniachtchi) eight time World Blitz Chess Champion. He has held the No. 1 position in the FIDE world chess rankings since 1 July 2011 and trails only Garry Kasparov in time spent as the highest-rated player in the world, while holding the record for the longest consecutive reign.[1] His peak rating of 2882 is the highest in history. He also holds the record for the longest unbeaten streak at the elite level in classical chess at 125 games.[2][3]
A chess prodigy, Carlsen finished first in the C group of the Corus chess tournament shortly after he turned 13 and earned the title of grandmaster a few months later. At 15, he won the Norwegian Chess Championship, and later became the youngest ever player to qualify for the Candidates Tournament in 2005.[1] At 17, he finished joint first in the top group of Corus. He surpassed a rating of 2800 at 18, the youngest at the time to do so. In 2010, at 19, he reached No. 1 in the FIDE world rankings, the youngest person ever to do so.
Carlsen became World Chess Champion in 2013 by defeating Viswanathan Anand. He retained his title against Anand the following year and won both the 2014 World Rapid Championship and World Blitz Championship, becoming the first player to hold all three titles simultaneously, a feat which he repeated in 2019 and 2022.[4][5] He defended his classical world title against Sergey Karjakin in 2016, Fabiano Caruana in 2018, and Ian Nepomniachtchi in 2021. Carlsen declined to defend his title in 2023, citing a lack of motivation.[6]
Known for his attacking style as a teenager, Carlsen has since developed into a universal player. He uses a variety of openings to make it harder for opponents to prepare against him and reduce the utility of pre-game computer analysis.[7] In 2025, he signed with esports organization Team Liquid.[8]