My first creation of Metahumans full raytraced on RTX3090 Unreal Engine 4.26.2

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My first creation of Metahumans full raytraced on RTX3090
Using Quixel bridge you could then import inside Unreal Engine 4.26.2 your personal creation. Next step is rigging to third person
https://www.artstation.com/pscionti
#ue4 #unrealengine #metahumans #characterdesign #rtxon #rtx3090 #realism #photoreal #quixel #ue5




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Tags:
ue4
ue5
metahumans
metahuman
digitalhumans
3d
rtxon
rtx3090
nvidia
characterdesign
unrealengine
photoreal
videogames
videogame
quixel
bridge
character
realism
SALLY