Some Dark Souls Vibes Photoreal RTX Forest Path Unreal Engine 4.26.2

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Photoreal RTX Forest Path some Dark Souls Vibes Unreal Engine 4.26.2

In this other version I tested RTX everything is on retarget Knight Character to ALS4.
running on rtx3090 40fps
Realtime no Raytraced version at this link
https://www.youtube.com/watch?v=KOa8sNdGBjM
Using Physical Based values with Hemisphere hdr plugin
The terrain and path was created inside Unreal using sculp tool and insert quixel megascans assets and with foliage tool that I scattered on the sides of the path and the village.
Trees are procedural generated from marketplace package
https://www.unrealengine.com/marketplace/en-US/product/procedural-forest-complete-project?sessionInvalidated=true
Project on Arstation
https://www.artstation.com/artwork/Xnvyaw
#UnrealEngine #unrealengine4 #photorealism #photorealistic #photoreal #quixel #environment #forest #village #realtime #pbl #3d #ingame #videogames #videogame #megascans #forestpath #sky #cloudy #rtx3090 #nvidia #cc3 #characterdesign




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Tags:
unrealengine
ue4
forest
environment
photoreal
photorealistic
pbl
quixel
megascans
realtime
rtx3090
nvidia
cc3
characterdesign
als4
hemispere
couldy
hdr
village
lake
knight
medieval
trees
rocks
troll
darksouls
forestpath