My RPG game in development: context-sensitive dialogues implemented

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The Elder Scrolls Online
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Duration: 2:40
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Currently I'm developing an RPG game in Python and pygame. I've currently implemented context-driven dialogues and also a basic "mission" mode which allows the player to achieve objectives and progress. This is a short demonstration of what I've managed to do so far.







Tags:
butaba
rpg
adventures
game
creativity
project
python
pygame
programming
demo



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