Mystery Boardgame Development Live Design Diary # 2 (High&Low)
High & Low is based on the Sherlock Holmes Consulting Detective system, set in a noir New York City of the 1930s-1950s.
Timestamps:
0:00 - Start of video
5:33 - Introductory stuff
16:44 - Recap on High & Low
33:27 - New directory stuff
40:47 - Data driven discussion
45:56 - Art work
1:05:52 - Collaborators Wanted
1:09:09 - End discussion
In this second livestream I will be showing off some progress on the game design, but also showing off some art created for the game by some volunteers, and discussing plans going forward. I also plan to spend some time talking about philosophical questions for designing mystery games. I hope you can join and participate in the discussion.
Here's a bgg co-op for two guild thread where we can discuss: https://boardgamegeek.com/thread/3167278/high-low-stage-4-discussion
Link to discord:
https://discord.gg/6ABy6rQyGX
Episode 1 is here: https://www.youtube.com/watch?v=h9-hC6y8Uzk