NecroVision Walkthrough Part 11 Endgame

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Produced by the Polish studio The Farm 51 FPS with a story set during the First World War. The creators, however, did not strive for historical realism and introduced supernatural elements, thanks to which we fight demons, vampires and zombies.
A first-person shooter, created by the Polish studio The Farm 51. It uses improved technology, borrowed from another Polish hit - Painkiller.
NecroVision from the Polish studio The Farm 51 is a representative of the FPS genre, with the action taking place during the First World War. However, because the combat equipment from those times is a bit too ineffective for the requirements of modern FPS games, the authors decided to add a few elements that give the game a specific, supernatural character. We are talking about supernatural powers, vampires, demons or zombies. To create NecroVision, programmers from Farm 51 used a slightly tweaked engine, previously used in Painkiller.
The plot takes us to the beginning of the twentieth century, specifically to 1916. Humanity, facing a global conflict, does not realize that a civilization of vampires is developing deep underground. Hidden from the sun, engaged in the extraction of valuable raw materials, a race of bloodsuckers, for many years went unnoticed. Unfortunately, along with its technological development came a fascination with black magic. These dangerous games resulted in the opening of a portal to a dimension inhabited by Demons. The hellish creatures set about exterminating vampires with the fervor of their kind. A great war broke out, in which the scales of victory leaned more and more in favor of the invaders. Demon armies turned out to be so strong that even special vampire units - Shadow Warriors - began to give way. The only rescue was to seek help among the armies of people stationed on the fronts of the First World War. Specially dazed soldiers are kidnapped and thrown into battle against the Demon hordes. Players take on the role of one of the participants in these clashes.
Our task is to survive in these extremely difficult conditions and simultaneously perform a number of different tasks. The intention of the creators was to create an original game, one that will not get bored after a few missions. During the game, we fight both living, human soldiers and hordes of zombies and the undead. We also face the Demons themselves. There are also huge combat vehicles and monstrously strong bosses on our way. The creators of NecroVision, assuming that the beginning of the twentieth century was a period of searching for more and more terrifying weapons of mass destruction, let their imagination run wild a bit. This resulted in the creation of a series of warriors who are a kind of cyborgs - composed of body parts, steam engines and the first machine guns. However, the specific climate and sticking to (of course, as much as possible) historical realities were remembered, which is why these creatures are more like those known from Silent Hill than Quake 4.
Surviving in such circumstances is not easy, which is why players must demonstrate mastery in using the available combat tools. And the set is quite substantial, ranging from authentic World War I weapons that excel in hand-to-hand combat, to gear crafted by vampire scientists. A very interesting idea is the ability to perform combos that increase the effectiveness of contact combat (combinations using bayonet attacks, kicks and rifle butt attacks), machine guns (a particularly accurate series can even cut the rival in half) and sniper (a well-aimed shot knocks the opponent's weapon out, making him almost defenseless). However, this is only a standard arsenal, which is an introduction to a mysterious glove with extraordinary, magical properties.
The multiplayer mode was not neglected, and even the opposite. Multiplayer maps are divided into two types: reflecting the battlefields of World War I as faithfully as possible, and fantastic, located in the land of vampires and demons. On the occasion of the former, we can play in several ways (traditional deathmatch, or missions involving the performance of a certain task). The second group of maps gives us a chance to play all the races in the game and use their special weapons. Regardless of the type of map, the range of ways to exterminate your rival expands. In multiplayer mode, the number of combos increases, there are elements such as the ability to set traps, use combat gas, or call artillery support.







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