تختيم لعبة Need for speed Most Wanted 2005 - Big lou - blacklist 11

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Need for Speed: Most Wanted is a 2005 open-world racing video game, and the ninth installment in the Need for Speed series. Developed by EA Canada and EA Black Box and published by Electronic Arts, it was released in November 2005 for PlayStation 2, Xbox, GameCube, Nintendo DS, Microsoft Windows, Game Boy Advance and Xbox 360. An additional version, Need for Speed: Most Wanted 5-1-0, was released in the same year for PlayStation Portable. The game focuses on street racing-oriented gameplay involving a selection of events and racing circuits found within the fictional city of Rockport, with the game's main story involving players taking on the role of a street racer who must compete against 15 of the city's most elite street racers to become the most wanted racer of the group, in the process seeking revenge against one of the groups who took their car and developing a feud with the city's police department.

Most Wanted brought in many notable improvements and additions over other entries in the series, its major highlight being more in-depth police pursuits. Certain editions of the game were packaged with the ability for online multiplayer gaming. Upon its release, the game received acclaim from critics and became a huge commercial success, selling 16 million copies worldwide, becoming one of the best entries in the series as a result. Its success led to a collector's edition, Black Edition, which provided additional content for the game.

The game was succeeded by Need for Speed: Carbon in 2006, which provided a sequel to Most Wanted's story, with a virtual edition being made available for PlayStation 3 via the PlayStation Store in May 2012, until it was discontinued the following year. A reboot of the game, developed by Criterion Games, was released in October 2012.
While the concept of players being engaged by police had been a feature of most entries in the series since the first Need for Speed title, the development of Most Wanted saw the gameplay mechanic enhanced and firmly introduced into the series through the employment of a complex system. When players become engaged in a police pursuit, usually from conducting a traffic offence (referred to as "Infractions" in the game) in sight of a police unit (such as speeding), their aim at this point is to escape from the pursuit by either evading or taking out pursuing vehicles. The game's on-screen HUD is modified during a pursuit, including highlighting pursuing police units on the mini-map, displaying the vehicle's heat level, and adding a Pursuit bar at the bottom detailing the number of police units in the pursuit, how many have been evaded, and how many have been taken out. The pursuit system calculates how the police handle the player via the heat level accumulated against the player's current car. Heat accumulates from committing offences and continually evading capture by the police, with higher levels of heat causing the police to be more aggressive, from employing additional tactics and tools (such as roadblocks, spike strips, and police helicopters), to involving stronger, faster police cars such as police SUVs and Federal units. If a player has only one car actively pursuing them, reinforcements may be called in and arrive after a period of time.

Players can lose the police through skillful driving, making use of their special abilities, ramming pursuing vehicles and utilizing "Pursuit Breakers" - environmental traps, highlighted on the mini-map, which when triggered cause a certain number of police vehicles to be taken out of action, such as smashing through a gas station. Evading and losing the police - either by disabling/immobilizing vehicles, gaining some distance from pursuers, or a combination of both - does not end a pursuit, once there are no more active vehicles. Instead, the player enters a "cooldown" period when this happens, which pauses the pursuit (and any reinforcements being called in), they must hide and avoid being spotted by police for a period of time. The length of time for this period is longer at higher levels of heat but can be decreased significantly if the player reaches and hides in special concealment spots around the game's setting, which are marked on the mini-map during this phase and are used to place them out of sight of police units. A pursuit fully ends when the player successfully escapes the police, or is overwhelmed and trapped, and thus "busted" as a result
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تختيم لعبة Need for speed Most Wanted
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