Need For Speed PS1 ( 1994 )

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The Need for Speed (titre anglais, littéralement « Le besoin de vitesse ») est un jeu vidéo de course développé par EA Canada et édité par Electronic Arts en 1994. Il est le premier épisode de la série Need for Speed. De plus, une version nommée Over Drivin' Skyline Memorial a été vendu en 1997 au Japon sur PlayStation et une Special Edition a été vendue en 1996 pour PC avec du contenu additionnel. Electronic Arts a travaillé conjointement avec la célèbre revue d'automobile américaine « Road & Track » pour rendre le comportement des véhicules et les bruits de moteurs plus réalistes.

Le jeu propose quatre modes de jeu :
Face à face: deux pilotes s'affrontent d'un point A à un point B. C'est le seul mode de jeu avec de la circulation et la police.
Course simple: jusqu'à sept pilotes maximum affrontent le joueur sur un circuit.
Contre-la-montre: le joueur doit réaliser son meilleur temps sur un circuit.
Tournoi: le pilote qui a marqué le plus de point à l'issue de toutes les courses gagne.
Il est impossible physiquement pour le joueur de rouler hors de la piste, en effet il y a toujours des obstacles qui empêchent les joueurs de couper les virages. Au cours du jeu, si le joueur est arrêté par la police il reçoit un ticket, au bout de 3 (2 sur la version Saturn) il est définitivement arrêté et perd la course.

Adaptation de la version originelle sortie sur la console 3DO, le jeu propose en plus des 4 circuits "ouverts" originels 5 circuits "fermés". Fait notable, sur Saturn, The Need for speed fut un des premiers jeux à proposer des vidéos plein écran de fort belle facture. Le cinquième circuit nommé "Vegas" est un tracé rapide aux crêtes fourbues, à essayer avec la voiture spéciale déblocable nommée "Warrior", à la puissance extrême et aux traits typés années 1990.

This article is about the first Need for Speed video game. For the rest of the series, see Need for Speed. For the 2015 video game, see Need for Speed (2015 video game). For other uses, see Need for Speed (disambiguation).
The Need for Speed
The NFS Video cover.jpg
Developer(s) Pioneer Productions
EA Canada
Publisher(s) Electronic Arts
Producer(s) Hanno Lemke
Programmer(s) Brad Gour
Artist(s) Markus Tessmann
Series Need for Speed
Platform(s) 3DO, MS-DOS, PlayStation, Sega Saturn
Release 3DO
NA: August 31, 1994
JP: December 9, 1994
MS-DOS
NA: August 31, 1995
PlayStation
EU: March 20, 1996
JP: April 19, 1996
NA: 1996
Sega Saturn
NA: June 28, 1996
EU: July 6, 1996
JP: December 20, 1996
Genre(s) Racing
Mode(s) Single-player, multiplayer
Road & Track Presents: The Need for Speed, later released in Japan as Over Drivin', is a 1994 racing video game first released on the 3DO and then ported to MS-DOS, PlayStation and Sega Saturn. It is the first installment released in the Need for Speed series. The premise of the game involves racing in sport cars, including several exotic models and Japanese imports.

The game was noted for its realism and audio and video commentaries. Electronic Arts teamed up with automotive magazine Road & Track to match vehicle behavior, including the mimicking of the sounds made by the vehicles' gear control levers. The game also contained precise vehicle data with spoken commentary, several "magazine style" images of each car interior and exterior and even short video clips highlighting the vehicles set to music.

The game featured both closed circuits and three point-to-point tracks, each divided into three stages. For the latter, traffic vehicles appear in races. Police pursuits are also a key gameplay mechanic, in which the player could be ticketed or arrested after a police car succeeded in catching up with the player. Players are arrested if he/she received a third police ticket, while the Sega Saturn version only required two tickets for the player to be arrested. Completing the tournaments (or entering a cheat) unlocks the "rally" mode, where car dynamics are changed to make for a faster 'arcade' experience, as well as the "Warrior PTO E/2", a fictional jet-powered sports car.

Except for the aforementioned Warrior, each car in the game came with detailed specifications, history, audio commentaries and real-life videos, which would also be featured in subsequent games in the series, though this was omitted in later games. A replay feature allowed the player to view a saved race. Multiple camera views, playback speed and video navigation were offered.

Multiplayer consisted of a two-player head-to-head racing mode, which required computers connected via modem.

The Need For Speed was met with positive reviews. The four reviewers of Electronic Gaming Monthly scored the 3DO version an 8.0 average, with two of them giving the game a 9.0 or higher. They praised the game's realistic graphics and sounds, addictive gameplay, and exceptionally clever use of full motion video.[







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