Need for Speed™ Most Wanted is Players can lose the police through skillful driving.
hi,friends.In the game's main mode, the objective is to race against each of the setting's major street racers (or Blacklist Racer) and defeat them. Initially, players begin by completing a tutorial sequence of events to ease players into the game, whereupon they must choose a car to use for the rest of the game. The selection available is limited, but more become available as the player defeats each Blacklist racer, including better performance upgrades for these, with players able to sell any car acquired at any time during the game - cars can be bought at car lots, while upgrades and customization parts can be bought at garages. Events in this mode are divided into two categories – Racing events, and Milestones. While Racing events focus on the game's main series of racing events which earn money rewards when won, Milestones focus on completing specific objectives, most of which usually involve being involved in a police pursuit and raising the player's Bounty – a form of currency detailing how much trouble the player has caused for the police in the game's setting, based on the number of offences and damage to property they had caused. An example of a Milestone can be the player being required to enter a police pursuit and then attempting to escape it within a set amount of time.
Police pursuits in this mode can occur in Free Roam, during a race, or from activating one in the game's pause menu – the latter can be done only if there are any Milestones yet to be completed. Although police units will mainly impede a player if they begin pursuing them in a race, they will attempt to arrest them when in Free Roam. If the police achieve this, the player is fined based on their heat level, which is reset, and their car is given an impound strike – if the player cannot pay their fines, or receive a third strike on their car, it is impounded and lost; losing all of their cars this way and having no money to buy a new one, automatically ends the game. If the player escapes pursuit, the car retains the heat level it accumulated but can lose this by either having its visual looks changed or by driving another vehicle for a period of time. Players can view a statistic screen at any time during this mode to view their records regarding infractions, the cost to state, deployed tactics and pursuit lengths.
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