Nemesis: Lockdown — Launch Trailer
Nemesis: Lockdown is a direct adaptation of the board game experience, taking advantage of a digital platform to add stunning visuals, sound effects, and an interactive UI to make the gameplay experience even better. Original gameplay created by Adam Kwapiński, digital adaptation by Interstudio, and published by Awaken Realms.
Nemesis: Lockdown is a turn-based horror game inspired by classic alien sci-fi horror. In this game, you are not a hunter — you are prey, trying to survive and complete secret objectives. Sometimes those objectives might require you to kill other players. During the game, you have to cooperate to survive, but you can never fully trust other players — you have no idea what their secret objective might be.
You assume the role of a survivor on a secret base on Mars, trying to fulfill their objective without getting eaten by the Intruder life-form spreading through the base. There are a lot of crucial mechanics, such as managing noise, card-based actions, crafting/using/searching for items, and interacting with unique rooms.
The game supports single-player and multiplayer with fully implemented text and voice chat. You can fully experience emerging cinematic moments with your friends or strangers and try to trick them if you’re a traitor.
Nemesis: Lockdown is being developed by the InterStudio and published on Steam Early Access by Awaken Realms.
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