Neon Noir Raytracing Benchmark tested on iGPU Radeon Vega 11
Neon Noir Raytracing Benchmark tested on iGPU Radeon Vega 11 (AMD Ryzen 5 3400G, PBO, GPU OC 1500 MHz, RAM 3200 MHz). Neon Noir was developed on a bespoke version of CRYENGINE 5.5, and the experimental ray tracing feature based on CRYENGINE’s Total Illumination used to create the demo is both API and hardware agnostic, enabling ray tracing to run on most mainstream, contemporary AMD and NVIDIA GPUs. The feature will ship in CRYENGINE in 2020, optimized to take advantage of performance enhancements delivered by the latest generation of graphics cards from all manufacturers and supported APIs like Vulkan and DX12.
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