Neonverse lessons and best practices | Unite Now 2020

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Developing a fully functional game that can run on even the cheapest device is the holy grail of mobile development. In this session on Neonverse, learn how Tamasenco & Pixel Reign combined vertex lighting with new techniques to achieve rapid and beautiful results, animated in Shaders instead of animators and C# scripts, and more.

Speakers:
Nick Larin, Co-Founder and Project Lead | Neonverse, Pixel Reign
Angelos Roditakis, 3D Generalist and Head of 3D Production, Tamasenco LTD

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Tags:
Unity3d
Unity
Unity Technologies
Games
Game Development
Game Dev
Game Engine