Neophyte ⚝ Steam ⚝ Gameplay ⚝ 1$ mini rogue lite game

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Published on ● Video Link: https://www.youtube.com/watch?v=4DLUx1rHe6I



Neophyte
Game:
Neophyte (2022)
Duration: 28:43
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https://store.steampowered.com/app/1409530/Neophyte/

A mini topdown action roguelike with chaotic spell-slinging hack-n-slash combat. Collect spells, choose perks and discover powerful synergies to become an unstoppable monster-slaying wizard.

Sys Req
64-разрядные процессор и операционная система
ОС: Windows 7 or above (x64)
Процессор: i3
Оперативная память: 4 GB ОЗУ
Видеокарта: Intel HD 4000
Место на диске: 120 MB
Дополнительно: Requires a 64-bit processor and operating system

ALCHEMIST UPDATE

New
New Playable Character - The Alchemist: Once unlocked, head to the bottom of the hub room and interact with the player statues to change character between runs.
Challenge system has been trimmed while maintaining the same level of difficulty. The new order is: (i) elite enemies, (ii) stronger enemies, (iii) invasions, and (iv) arenas evolve. The effect of the previous "bigger waves" challenge level is now included in all runs by default. The effects of the previous "tougher enemies" and "stronger enemies" challenge levels have been combined into a single challenge level. (I want the vast majority of challenge levels to be novel gameplay changes to avoid artificially inflating the longevity of the game, especially since challenge levels are unlocked separately for each playable character.)
New Emblem - Arcane Insight: You have 15% bonus maximum life and 2 bonus life regeneration as long as you have an arcane spell equipped.
New Emblem - Alchemy: Healing potions drop 3.5 times more often but you no longer regenerate life.
New Emblem - Concentration: Your spells deal 20% more damage but you can no longer move while casting.
New Emblem - Elemental Harmony: You have 15% bonus power as long as there are 2 different elements among your equipped spells, or 30% bonus power for 3 different elements.
New Emblem - Excessive Force: You have 30% bonus critical hit damage and critical damage from spells knocks enemies back.
New Emblem - Fire Insight: You have 10% bonus power as long as you have a fire spell equipped.
New Emblem - Kill Time: The next time you deal critical spell damage, all cooldown timers are reduced by 1 second. This effect refreshes after 1 second.
New Emblem - Lightning Insight: You have 50 bonus maximum mana and 30% bonus cooldown speed as long as you have a lightning spell equipped.
New Emblem - Marksman's Brew: Collecting healing potions causes the next spell you cast to deal critical damage. Each enemy can only be critically damaged in this way once per spell cast.
New Emblem - Photosynthesis: All regeneration is increased by 100% but you only regenerate while not moving.
New Emblem - Potion Guzzler: Healing potions can overheal, granting bonus maximum life that degrades over 15 seconds (stacks independently).
New Emblem - Vigor: You have (3x life regen.)% bonus move and attack speeds.
Reworked Emblem - Ambush: You have 30% bonus critical strike chance while your life is at 90% or higher.
Reworked Emblem - Boulder Stance: You gain 20% bonus power, 30 bonus resistances, and knockback immunity, but your base move speed is reduced by 50%.
Reworked Emblem - Brawler: Spell damage you deal to enemies within 4 tiles is increased by (30% resistances)%.
Reworked Emblem - Cursed Touch: Enemies that damage you are slowed by 50% and take (10% enemy max. life) arcane damage per second for 5 seconds. Deals (3% enemy max. life) damage per second to bosses.
Reworked Emblem - Dark Thirst: You no longer regenerate mana but you restore 5% of your maximum mana whenever an enemy dies.
Reworked Emblem - Dragon Heart: Every 20 life you gain deals 40 fire damage to enemies within 6 tiles.
Reworked Emblem - Elemental Devotion: Whenever you cast an elemental damage spell you gain a stack. Upon reaching 6 stacks you lose all stacks and the element of the last spell cast becomes empowered, increasing all damage you deal of that element by 15%. Only 1 element can be empowered at a time.
Reworked Emblem - Grit: You have 0.8 bonus life regeneration and 4 bonus resistances for every 10% missing life.
Reworked Emblem - High Voltage: Critical lightning damage stuns enemies for 1.5 seconds.
Reworked Emblem - Maim: The first time you deal critical damage to an enemy, that damage is increased by 25% and that enemy is permanently slowed by 20%.
Reworked Emblem - Reaper: Each enemy you kill during combat grants you 0.3 bonus maximum life until end of combat. Your maximum life is reduced by 40.
Reworked Emblem - Reckless Strike: Basic spells deal 20% more damage but casting basic spells deals 5 true damage to you.
Reworked Emblem - Tempest (previously Trailblazer): You leave a trail of electricity as you move, dealing (70% power) lightning damage per second to enemies for 4 seconds.
Reworked Emblem - Withdraw (previously Thick Hide): After being damaged by an enemy, all damage you take is reduced by 50% for 4 seconds. This effect refreshes after 10 seconds.




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Tags:
neophyte
alchemist
rogue
like
lite
roguelike
roguelite
slasher
steam
pixelart
demo
demoversion
gameplay