Quickdraw -- aim down sight faster (1)
Sleight of Hand -- reload faster (2)
Agility -- move faster (2)
Marathon -- sprint for longer (2)
Stalker -- move at faster while aiming down sights (2)
★Handling:
Strong Arm -- throw grenades farther, decrease the cook time of grenades (1)
On the Go -- reload while sprinting (2)
Fast Hands -- switch between primary and secondary weapons quicker (2)
Steady aim -- increased hip-fire accuracy (2)
Dexterity -- weapons ready faster after sprinting (2)
★Stealth:
Takedown -- killing enemies won't reveal their death skull to team mates (1)
Blind Eye - provides stealth against aggressive killstreaks (2)
Off the Grid -- immune to SAT-COM and radar pings (2)
Dead Silence -- make less/no noise (2)
Ghost -- no red name when targeted (2)
★Awareness:
Recon -- spot enemies through explosives and hitmarkers(1)
Scavenger -- resupply (2)
Sitrep -- detect enemy equipment (2)
Awareness -- hear enemies easier (2)
Wiretap - upgrades your SAT-COMs by hacking into active enemy SAT-COMs (2)
★Resistance:
Lightweight -- no fall damage (1)
Painkiller -- faster health regeneration (2)
Toughness -- less flinch when shot (2)
Tac Resist -- resistance to flash, stun and EMP effects (2)
Blast Shield -- increased explosives resistance (2)
★Equipment:
Tac Reset -- extra tactical grenade (1)
Lethal +1 -- extra lethal grenade (2)
Fully Loaded -- max ammo capacity (2)
Three attachments on primary weapon (name not known)
Danger Close -- increased explosive damage (3)
★Elite:
Gambler -- re-roll Care Packages (1)
Hardline -- earn Killstreaks quicker (2)
Ping -- when you kill an enemy it will locate enemies near by the body (2)
Overkill -- choose two primary weapons
Deadeye -- consecutive kills increase the chance to deal more damage with guns (5)
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