NEW CATAPULT, BUILDINGS, COMBAT & ENVIRONMENT - PRE ALPHA #25 MINOR TEST - ANVIL EMPIRES
PRE ALPHA #25 - MINOR TEST
NEW STUFF CHANGES (Not all but important)
- Catapult (New siege weapon, that requires 4 Players to move and 2 to operate. It also use boulders that has to be produced)
- Underworld/Caves (Underground areas that are accessible by walking into a massive rock that is being guarded by two Black Bears. There you will find resources like stones, iron, coal and thick leather from Brown Wolves)
- Equipment Hotkeys (Quality of Life, it is shown on top left corner of your screen. Showing your inventory, pressing 1 to - will bring that "equipable item" to your main or offhand. Press R and Ctrl+R will bring out that item for use)
- Environment Overhaul (Improved Landscape and Trees)
- Indirect Fire Mode for Bows & Chain Attack for Swords (Currently two weapons are getting overhaul)
All of mentioned changes are not a fixed change and these will change/improved on the following test.
MY THOUGHTS? Its in the Comments :3 LIKE AND SUB
The new loot effect is very useful and also the new behaviour for animals are giving them more that natural feel.
TIMESTAMPS
00:00 Pre Alpha #25 Beginning
00:34 Catapult (NEW)
00:46 Underworld - Caves (NEW)
01:50 Equipment Hotkeys - QOF (NEW)
02:14 Environment Overhaul (NEW Visuals)
02:25 Indirect Fire Modes & Chain Attacks
02:43 Gameplay start & Grind Phase
05:26 Human Siege Tower
09:07 Making road & cutting my way through the forest
10:45 Meditating - uplifting your soal
11:25 Making the Farmstead
14:25 Road construction again towards the main road
15:21 Peaceful Farm Life
17:05 Trap for Fun
18:58 Sniping out a scout
19:52 Cave Exploration
23:40 Underwater lake
25:22 Peasants QRFing a Camp
30:05 Smithing - producing swords
30:52 Burning Homestead & killing chickins - Siege
34:55 SexyRooster's arch shooting skill
35:20 Protecting Ram, Animal kingdom slowing us
38:08 Meat grinder
39:23 Rock climbing to destroy a beacon
40:03 Siege slowing down + too late for catapult
41:31 Final assault
44:42 Skirmish - Ending
#AnvilEmpires #PreAlpha
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ANVIL EMPIRES
Play in a large scale game of conquest that takes weeks to play out. Wage war alongside thousands of players across a persistent online world. Custom server technology enables up to 1000 players to fight shoulder to shoulder in a massive real-time melee battle. Battles are organically instigated by players in an open world sandbox.
BUILD AN EMPIRE
Build settlements and grow them from small hamlets into large bustling towns shared by dozens if not hundreds of players. Engage in farming, hunting, husbandry and more to support the war effort. Trade with nearby player settlements to further optimize your economy. Design and build elaborate, multi-level keeps and fortresses for withstanding prolonged sieges.
MEDIEVAL LOGISTICS
Establish supply camps and logistics lines to keep player armies well fed, armed, and rested. Battles are won not only through strength of arms but also require a strong economy and supply chain. Build siege camps in preparation for large scale assaults on enemy strongholds. Construct equipment like siege ladders and battering rams to breach fortified walls and keeps.
If you are interested in Anvil Empires
feel free to check their Website, Trailer and join Discord (everything is in the Website)
SiegeCamp (Anvil Empires DevTeam): https://www.anvilempires.com/