(NEW WeApOn! MAYBE A BAG) WoW Hardcore Gameplay #2
Let's Play WoW Hardcore! WoW Classic.
What is Hardcore WoW?
In Hardcore WoW, you have one life, and death means your run as a Hardcore character is over. Taking inspiration from Hardcore modes from other games, this challenge is designed to bring an extra layer of difficulty into the game, as well as rekindle the feeling of discovering the world for the first time again.
In Classic Fresh, there will be at least one Hardcore server in each region, with a specific ruleset as defined below.
The main appeal of these realms is the following key features that will not be available in other versions of the game.
Hardcore Realm Rules
Hardcore realms follow a specific ruleset.
Death is Permanent on Hardcore Realms
Resurrection is disabled on these realms, so even if you run back to your corpse or receive a resurrection from another player you cannot revive.
You are still able to exist as a ghost to communicate with your fiends, and handle things like guild management after you've died.
You're able to take advantage of Free Character transfers and move your dead characters to a non-Hardcore PvE or PvP realm after you've died.
Duel to the Death
Duel to the Death - Enter a duel with another player. The character who loses dies permanently.
Winning a Duel to the Death gives your character a trophy buff called a String of Ears. This displays on your buff bar showing how many duels you've won.
Dungeon Limitations
All dungeons have a 24 hour lockout timer, similar to Heroics in other versions of Classic.
Players that are much higher level than the creatures they're fighting cause those monsters to give very little experience to other members of the group, similar to the Season of Mastery changes.
Level 60 players will not be able to enter dungeons with players under level 60 for dungeon content.
Monster Leashes Adjusted
Creatures now leash and reset when leaving the area or zone they are engaged in
The goal is to stop high level players from "kiting" high level monsters to lower level areas, and should not infringe on Hunters kiting elite monsters for quests.
Cheat Death Mechanics Removed
Paladins will be unable to use their Hearthstone while under immunity effects such as Blessing of Protection, Divine Protection, or Divine Shield.
Shamans cannot use Reincarnation.
Warlocks cannot use a Soulstone Soulstone or apply it to other players.
Limitations on PvP
Players cannot flag by attacking other players; you must type "/pvp" to flag yourself.
Players are still flagged by attacking enemy faction NPCs even if you haven't typed "/pvp".
Battlegrounds are disabled on Hardcore realms; however players will have the option to participate in premade Wargames. Death is still permanent in these modes.
Gameplay Disruption Will Not Be Tolerated
Blizzard has taken a firm anti "griefing" stance on Hardcore Realms, meaning any deliberate action to hamper or significantly impede other players in the game will be taken very seriously.
This includes any action from killing quest NPCs, intentionally causing the death of other players, or forcing non-consensual PvP flagging, to name a few examples.
They further clarified that "report bombing" or attempting to get an account actioned for false reasons will be met with equally harsh penalties.
Classic Fresh Hardcore Realms Do Not Progress
Classic Hardcore realms will not progress to Burning Crusade Classic when the current Classic Fresh servers migrate. If you wish to progress to Burning Crusade Classic, you can transfer to a PvE or PvP realm to do so.
#WoWHardcore #WoWHC