NICK54222 MUGEN: Blue Suns Challenge II: Team Sergioprft-
So the next team for the Blue Suns Challenge II is Sergioprft-'s team. And let's just say that a few of these characters (probably one of them for sure) do need some explaining about.
Kirby was probably the most "fair" of the four because it's the one I use. And aside from OHMSBY's AI, the problem I faced would have to be Kirby's size. His sprites are huge, but moreso wide and not so much tall. And I know I'm using Sayaka again, but remember, I need to use four different characters for these videos. She did help out with countering Kirby's low attacks to an extent. You can't counter projectiles he reflects back to you though (unless this is an older version).
Football Len is an interesting Len edit. You have to be careful of that soccer ball flying around. If it hits you, it'll stun you. So I had to kick it away from her. And that's why I chose Nayuki for this. She could kick the ball away, leaving her open for some frosty kicks! I think I was lucky at the end, but then again, her Level 3 is something you'll definitely need to master. It's a bit different from other hypers of that caliber....
Weegee probably should be used in tournaments, but if he does, then probably this version. I don't want him to be like Saitama you know! Anyways, the AI Patch tends to fire spaghetti and can combo you effectively. But once more, Mai's tactics prevailed, whether it be attacking from a distance or doing combos or a mix of both. Should remember that if I press the attack twice, it does that speedy slash attack. But I should use it when I hit the opponent, unless I want to cause chip damage...
Oh god... I actually had to fight Gurospooo in these videos... and who else would fight this monstrosity besides Homura Akemi AKA that one character who helped me take down a majority of the opponents in this series alone? Anyways, Gurospooo tends to grab you and toss you around. I didn't know he had a hyper that made him stronger until after I did some research. So it did help that Homura took him out fast. I used her time slow counter than her time stop counter as it was more effective, especially for the moves where he'd just throw you across the stage. It also gave me quite the opportunities to kick his butt.
But yeah, I hope you enjoy this video.
Characters used:
Blue Suns:
Sayaka Miki (Nep Heart)
Nayuki Minase (Nep Heart)
Mai Kawasumi (Nep Heart)
Homura Akemi (Nep Heart)
Team Sergioprft-
Kirby (OHMSBY)
Football Len (K2R)
Weegee (anzperson569M, AI Patched by Lillie's MADs)
Gurospooo (Souken, edited by xSpongex55)
Stage 1: Super Smash Bros. - Dream Land
BGM 1: Super Smash Bros. - Dream Land
Stage 2: Pokemon: Type Wild - City Park (Gateway Colosseum)
BGM 2: Pokemon Battle Revolution - Gateway Colosseum
Stage 3: Super Mario World for Sega Genesis (Pirated Game) - World 1-1
BGM 3: Super Mario World for Sega Genesis - World 1-1 (Level 1 and 2)
Stage 4: Pharaoh Man's Stage
BGM 4: Mega Man 2: The Power Fighters - Pharaoh Man
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