Night Slashers - 1993 - Arcade - Shortplay | 4K CRT Monitor Simulation
Shortplay + Attract mode of the game Night Slashers, the horror themed beat em up arcade game by Data East .
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GAME INFO:
Night Slashers is similar to Capcom's Final Fight and SEGA's Streets Of Rage's series, which is an archetypal side scrolling beat'em-up game. One, two or three players/characters move from left to right through each level (most of which are split into three or more scenes), fighting with the enemy characters who appear, until they reach a confrontation with a stronger boss character at the end of the level. Once that boss is beaten, the players automatically move on to the next stage. Enemies appear from both sides of the screen and from out of doorways or entrances set into the background, and the player(s) must defeat all of them to progress. If the players try to simply travel through the levels without fighting, the screen will stop scrolling until all current enemies have been defeated, before allowing the players to continue progress. Enemies may move outside the confines of the screen, but players may not. There is a time limit to each stage.
In the Japanese version, the blood and gore is uncensored (red blood instead of green, but in the overseas version, there is an option to adjust the blood color and the violence level). At the end of a melee attack, Christopher holds out a cross instead of a blue crystal ball. The "Go" arrow flips over to read "To Hell!" in blood. There are extra pictures and dialogue in the cutscenes.
GAME RECORDING INFO:
The game has been integer scaled to 4k, without bi-linear filtering, and retaining the original aspect ratio (display aspect ratio, not internal resolution). And captured using a filter that simulates the image of a CRT monitor. I also use a image of arcade machines as a bezel above the game, to create a nostalgic atmosphere.
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