Nintendo Wii U Gameplay, Asymmetry in Game Design: Digressing and Sidequesting VIDEO
With the Nintendo Wii U ready for release, everyone is talking about Wii U gameplay. But what is asymmetry in video games? Is it just a gimmick that will make the Wii U unbalanced? This week, Ronnie looks at symmetry and balance in game design and how the Nintendo Wii U is far from the first video game console to feature this style of gameplay.
Other Videos By The Game Theorists 2013-02-09 Evolution of Street Fighter's Interface: DNSQ 2013-01-26 Game Theory: Why Final Fantasy is Anti-Religion 2012-12-22 Game Theory: How Much is Minecraft Diamond Armor Worth? 2012-12-06 How Pokemon Went Viral - DNSQ 2012-12-01 Game Theory: How Fast is Sonic the Hedgehog? 2012-11-09 Game Theory: Walking Dead, Killing Zombies 2012-10-30 Chiptune Tuesday: Castlevania-style Music, "Gazo" by Carfie 2012-10-25 Survival Horror Video Games, The Progressive Gaming Genre: DNSQ 2012-10-11 Game Theory: Why the Official Zelda Timeline is Wrong 2012-10-09 Game Theory Opening Theme, Science Blaster: Chiptune Tuesday 2012-10-04 Nintendo Wii U Gameplay, Asymmetry in Game Design: Digressing and Sidequesting 2012-09-14 Game Theory: Video Game Crossovers, Super Mario RPG to God of War to Real Life 2012-08-30 Hit Points and Health Bars, Digressing and Sidequesting 2012-08-23 Game Theory: Polybius, MK Ultra, and the CIA's Brainwashing Arcade Game 2012-07-26 Game Theory: Monty Hall, Plinko, and Probability 2012-07-11 Game Theory: Pokemon Racism, Jynx Justified 2012-06-28 Sunni Skies Cold Sweat Challenge 2012-06-21 Game Theory: Mario, The Problems with Princess Peach 2012-05-17 Game Theory: Donkey Kong Country and America's Secret Banana War 2012-05-03 Game Theory: Mike Tyson's Techno Dance Party 2012-04-12 Game Theory: Fallout, BOOM! Headshot
Tags: wii u
nintendo wii u
gameplay
wii u nintendo
wiiu
Nintendoland
Nintendo Land
wii u gameplay
wiiu gameplay
wii u release
Nintendo
Games