Nippon safes inc. - Amiga Walkthrough

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In the most disreputable parts of the Japanese metropolis of Tyoko, a shady character wanders around looking suspicious.

What can this mysterious person be up to?

Discover it for yourself by helping Doug Nuts, the cratty technological thief, by taking the place of the
perturbing Lady Fatale or putting yourself in the shoes of Dino Fagioli, the knocked about former boxer During the adventure pay attention to the suggestions from the people you meet. By using the appropriate command to examine the things and people you find, you can get information about them. Collect all the objects you think might come in handy.

One you start the adventure you can save the game so that you will be able to start off again from the same place. Whatever happens you will never get stuck, and you won't die!

Some of the puzzles to be solved are fairly complex. Think carefully about the solution, don't just make a guess. If you find one of the three adventures too difficult, just go ahead with the others. Perhaps the same situation seen by another character will provide some clues for getting round the problem. Don't be discouraged when you find a closed door or a character who doesn't give you any useful information. Try again later. Perhaps the situation will have changed due to something you have done somewhere else.

PACHINKO
Pachinko is a typically Japanese form of fun, and also the most widespread. In Tyoko, for example,
where the number of inhabitants is 1.732.461, at least 70% of Japanese men and 30% of the women play regularly. It consists of a machine half-way between a slot machine and a flipper. The game takes place on a vertical surface with holes in it and nails hammered into it. The players ability consists of making a metal ball bounce on the nails so that it falls into the holes. In this way he can win more balls, until he has won enough or all the balls are finished. The balls won can be exchanged for prizes in proportion to their number. They usually consist of things one uses daily such as chocolate, perfume, cigarettes, and so on. Strictly speaking, exchanging the balls for money is prohibited, although it is a common practice throughout Japan. Scattered all over the country
there are over 15.000 Pachinko halls. Each of these contains an average of over 200 machines, and when in use they make an defeaning sound.

It is curious that in order to cover this infernal noise a background music that is even louder is played.

JAPANESE CHARACTERS
There are two types of japanese characters:
The KANA: these are phonetic symbols originated in Japan. Each one represents a syllable.

There are two types of kana representing the same syllables: the hiragana, used for grammar particles (suffixes, articles, etc.), and the katakana, used to write words of foreign origin.
There are 46 characters in each of the two groups:

The KANJI.
These are ideograms derived from chinese. Each symbol represents a concept.
There are about 10.000 kanji in japanese, but the most used are 4.000. The origins of these Japanese characters date back to the fourth century AD.

It was at that time that Chinese manuscripts arrived in Japan, and the characters used in them were
adopted for writing japanese, which until then had no system of its own. The characters were used phonetically, without taking their original nature into account.

Since the chinese characters were very complex, they were gradually simplified until they took the shape of the biragana, towards the end of the millenium. Soon after this the katakana were developed. These were introduced by buddhist scholars to make notes in their texts.

At fhe same time, the Chinese characters began to be uséd as ideograms, without taking their pronunciatign tito account. This allowed a more compact style of writing as comparéd to using the phonemes of the two kana alphabets.

For many years the three types of characters were used independently, and the number of kanji characters continued to grow.

In the late 19th century, the japanese government decided to simplify the writing system, and establi
shed a limited number of officially recognised kanji characters (1.900) for drafting official documents. Nowadays a Japanese with an average culture is familiar with about 3.000 kanji, while about 4.000 are used in the written language. The most complete japanese dictionaries contain
about 10.000 kanji.

00:08:08 - Doug Nuts
01:10:36 - Donna Fatale
02:12:11 - Dino Fagioli







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Nippon safes
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Donna Fatale
Dino Fagioli
Doug Nuts