No Pair Up Lunatic - Chapter 13 (Part 18) [Fire Emblem Awakening]
Hello, welcome to my No Pair Up Lunatic playthrough!
I always hated Awakening for having that godawful Pair-up mechanic, so 5 years ago I tried to play it in the traditional way. I got until chapter 5 and then gave up. 5 years later, I still wondered if Lunatic would be possible. Let's find out. :D
Difficulty 2/5*: Pretty easy, make sure you deploy some extra units that can block the reinforcements from the bottom starting from turn 3. Just block the two paths leading to the bottom and you're good. Watch out for the snipers, they kill you pretty quickly. Robin/Chrom combo is really broken now. I'm training Nowi and Lon'qu combo as well, since that's really strong too later. Lucina is almost in our team, so we get a free rally +4 on everything, that will make everything a lot easier.
Luck 1/5* : Not really needed, but dual hits and dodges are just so reliable now, that I just count on them.
Rules:
- No deaths
- No grind (Reek boxes/DLC)
- No Spotpass/Einherjar/etc.
- No sparkly thing on map that gives EXP or items (Don't know what it's called xd)
Robin:
Gender: Female
Boon: SPD
Bane: LUCK
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