Non PBR terrain paint... Attempt for someone in comments

Published on ● Video Link: https://www.youtube.com/watch?v=kHrbiNXd7G8



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In there are two versions. Both Non _ PBR terrain paints. One has the deformation effect for all surfaces, and the other does not. If you want that effect only, you should only have to put the zip/art folder in the zip in your level 0.35/art.

Also keep in mind, since there is no way to assign 2 different types of skid marks for surfaces, then asphalt has it too. It can be turned off by opening the groundmodel folder in the level and editing that file. Find all hard surfaces that would not have deformation and say skidmarks = false where it says true.

Also for fun, I added groundmodels Melt, aspault 3 (Easy Roll overs) and a snow that is soft collisions. Works great if texture for a 3dmesh has it assigned. It will not destroy the car, but act like a collision into a marshmallow. Assign any to any terrain paint and rebuild collisions.
Warning... Melt, will destroy the car.







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