Setting up Sign to BLow in the Wind and extend wind distance effect - Question from Messenger
DAE of sign has to be made into a forest brush and applied with forest tool painter to work with wind. It also has to have the right settings in the wind inspector for the forest item being painted. Default settings do nothing.
If you just drag it out as a DAE onto the map from asset browser the game will not use the vertex painted polys on it with the wind.
Vertex painting I did for this one, but you can do it too with the vertex painter tool in blender. Mesh has to be subdivide a few times. and you paint using the render ball left to textured view ball.
Black does not move
Red tree truck movement
Green
Blue small leaves and limbs
White 100 percent move.
Be sure to make sure the part you do not want to move is black.
Best to start off painting completely black then adding the color from there. do a slight blur with the tool in the vertex painter. It is an art for painting them to look right.
I can make a video on this if you need.
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