NOOB Plays Terraria #2 - Arkhalis Rocks
So I bought this game on sale 2 years ago and played it for about 1 hour and didn't really like it. I gave it a second try and after reading a few guides now I really enjoy it so far. I didn't record my start since I didn't think I would play long but will make a series since it's been really fun. I'm a bit late to the party since this came out in 2011.
In this episode:
I head down into some jungle ruins and find some sort of structure that has a locked door. Of course it had a spiked falling trap outside which killed me. I'm also having fun with the Arkhalis sword. I didn't realize it was so rare but from the wiki it says it has a 1/30 chance of dropping. It doesn't work so well against ranged but is OP for melee. I also head to the far west past some castle with an old guy who tells me it's too hard to enter. Off camera I tried entering and died to some giant skeleton head. I also find the angler in the far west ocean and get a quest from him.
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https://www.youtube.com/playlist?list=PLHw_EJXYsdHgjKu4fkfVfhYyQAHZc9ZA3
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A description of the game from Wikipedia:
Terraria is a sandbox 2D game with gameplay that revolves around exploration, building, and combat.[1][2] The game has a 2D sprite tile-based graphical style reminiscent of the 16-bit sprites found on the Super NES.[2] The game is noted for its classic exploration-adventure style of gameplay, similar to titles such as the Metroid series and Minecraft.[2][3][4]
The game starts in a procedurally generated world. The player starts with three basic tools: a pickaxe for mining, a shortsword for combat, and an axe for woodcutting.[1] Many resources, notably ores, can be found while mining or exploring underground caves. The player begins with a limited amount of health and magic points, which can both be increased by finding certain items by exploring.[1] Some resources, and most items, may only be found in certain areas of the map, stored in common and rare containers, or dropped by certain enemies.[1] The player uses resources to craft new items and equipment at an appropriate crafting station for that recipe. For example, tables or other items can be crafted at a work bench, and bars can be smelted from ore at a furnace. Several advanced items in Terraria require multiple crafting operations where the product of one recipe is used as an ingredient for another.
The player can encounter many different enemies in Terraria, such as simple slimes, zombies, demon eyes, and various biome-specific enemies. The occurrence of certain enemies depends on several factors including time, location, random events, and player interactions.[1] The player can fight against enemies with swords, bows, guns, magic spells, and other weapons. The player may also battle boss monsters during the game with a number of different combat mechanics that can drop rare items and large amounts of in-game currency. All bosses can be summoned by using certain items, destroying blocks through the world, or randomly when certain criteria are met. Several of the bosses can spawn naturally in certain places and times. The defeat of these bosses is often tied to in-game progression.
By completing specific goals (such as defeating a boss or obtaining a gun), players can attract non-player characters (NPCs) to occupy structures or rooms they have built, such as a merchant, nurse, or wizard.[1] Some NPCs can be acquired by finding them throughout the world and will then reside in the player's house. Players may then buy or sell items and certain services from NPCs with coins found in the world. Some NPCs cannot currently be found in the mobile versions of the game. The game includes a currency system in the form of coins that can be primarily used to complete transactions with NPCs. Coins can be obtained by slaying monsters, finding treasure, and selling items to NPCs.
The game recognizes many different biomes and areas, defined by the blocks that exist in the vicinity, each home to a unique set of enemies. If the player journeys to the Underworld and summons and defeats a boss there called the Wall of Flesh, the game enters "hardmode", which adds many new and much stronger enemies throughout the world, as well as new NPCs, bosses, ores, and items.[5]
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