
NOTGAMES Discuss Developing An FMV Game During Lockdown
The whole world has slowed down. With so many countries in lockdown, shops aren’t opening, McDonald's isn’t selling its greasy air, and movies aren’t getting made.
Game development, meanwhile, is faring a little better. A lot of developers are working from home, AAA titles having the budget and huge structures to make it feasible. There have been some delays for the biggest games, but the effects of lockdown haven’t been that pronounced just yet.
But what if you are an indie developer with an FMV game currently in Early Access? How do you get actors to work together in isolation? How do you keep a whole production going?
I had the opportunity to chat to Denis Sewell and Jay Farley of NotGames, who are currently developing Not For Broadcast, a satirical FMV game set at a news station that is oddly prevalent right now.
Listen in as we discuss remote shooting, what’s to come, and how they are making it all work.
FACEBOOK: https://www.facebook.com/CulturedVulturesGaming/
TWITTER: https://twitter.com/CultVultures
Cultured Vultures is a good YouTube channel with very good content and it would even gooder if you would sub.