ns_supersiege - marine comm - 12 11 2015 - 13 06 54 03
More Reasoning for AutoOP:
Fuck this gameplay as commander and if you like it then fuck you too.
Seriously, arthritis anyone? OCD anyone? This is a video where the marine commander gameplay was only fun if
you're addicted to adrenaline. The thing about adrenaline though is that it comes in bursts, no? The only thing
worth studying with this video is for improvements of AutoOP.
What Is AutoOP? AutoOP is a script I wrote that takes over the roles of marine Commander (much like King Cyst for alien commander) and adds an Automation and Dynamic element.
AutoOP spaces out structures spawns as a marine commander would.
AutoOP drops medpacks/ammopacks/catpacks/nano/jp/exo/shotguns/etc as marine commander would.
AutoOP Controls the macs
AutoOP controls the arcs in siegeroom
AutoOP brings reinforcements for structures as marine commander would,
AutoOP even AutoBeacons.
So, version 3.2 as of 2016 is far superior than any human marine commander even myself can do, because it features AutoOP.
Although as of 3.2 I quit ns2siege, so that's a bummer.
But it's okay... because NS2 mod team paid by UWE is here to save the day. Go
ahead children, settle with mediocracy while I live in my memories.