NSMBU Mini Run - Rock-Candy Mines-1 - Fuzzy Clifftop
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Here's a rather rough welcome to World 6, Rock-Candy Mines. Corresponding with World 6 from New Super Mario Bros. Wii, the theme for this place is a rocky mountainous area. Hence, you'll beseeing a lot of steep precipices, rugged enemies, and dark underground areas.
The featured enemy for this one, and an enemy you'll see a lot of throughout Rock-Candy Mines, is the Fuzzy. None of this video's thumbnails show them, which is a bummer. No, the clifftop itself is not fuzzy.
The way they function in this game (and most 2-D Mario games, for that matter) is that they travel at a somewhat high speed on rails. Mario, by himself, cannot defeat a Fuzzy, nor can he even safely stomp on one, though obviously he can when he's invincible. Yoshi can also eat them, and he can jump on them without harm, though the Fuzzies themselves are unaffected--they're just fast-moving bouncy platforms to Yoshi. That's how you get that second Star Coin.
For the rails, an important distinction is if the rails' endpoints are open or closed. You'll see a knob at the end of closed ones, whereas it's not there if it's open. When a Fuzzy meets a closed endpoint, it'll turn around and follow the rail in the other direction. If the endpoint is open, however, it'll slide right off and tumble until it falls off the bottom of the screen or lands on another rail. (The Fuzzy rails in this game are built such that you'll never see a Fuzzy crash onto solid ground.) Open and closed endpoints affect those spinning platforms in the same way, by the way--if Mario steers a rail platform into an open endpoint, it will fall off too.
As far as Mini Mario is concerned, Fuzzies are functionally identical to the buzz saws seen in previous Mario games' castles. They're just...sentient or something. And the Fuzzies can be defeated while invincible, I guess.
Fuzzies take on a dramatically different role in the Paper Mario games: They can talk, do not rely on rails to move about, and are general pranksters. Their gimmick is that by kissing Mario on the cheek (in that comical Bugs Bunny way), they can damage Mario and heal their own HP. They can also be defeated by jumping on them.
You know, rock candy always had that weird bitter aftertaste to it I never really liked. I don't know why it's there, as it's the only hard candy I've had that has it.
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