NSMBU Mini Run - Sparkling Waters-3 - Above the Cheep Cheep Seas
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Well, this takes me back. All those leaping Cheep Cheeps are a throwback to World 2-3 (and 6-3 of Super Mario Bros. for the NES, and boy, that was a pair of tough stages. While you could run right past all of the fish by running at full speed, there were areas near the end that forced you to jump, and this would throw me for a loop.
Naturally, this stage's design is far more complex than 2-3, and Mini Mario won't run or jump like normal Mario, so I had quite the difficult time with this one. The geysers, in particular, will send Mario straight up if he's caught in one, and that could send you straight into the path of a Cheep Cheep. Look at them. They don't even care!
As you can see by the apples around, Yoshi is available in this stage. I think you guys suggested I avoid using Yoshi in this playthrough (and indeed, it takes much of the challenge away), so I avoided him.
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