Nvidia's New KILLER GPU Feature Will Change EVERYTHING

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Nvidia's New KILLER GPU Feature Will Change EVERYTHING

Nvidia have unveiled a fascinating new KILLER GPU feature that could change EVERYTHING. We examine the new technology, which is a brand new neural compression technique that could be revolutionary for games and game development. Allegedly, this new tech will unlock a HUGE level of texture detail thanks a their new texture compression technique. So called Random-Access Neural Compression of Material Textures sounds very interesting, and we examine the real world effect this could have for future GPUs, potentially from RTX 50 and beyond. But just what is this new feature? And how will it effect real world gaming performance, ray tracing performance and features such as path tracing and mesh shaders? While improvements in the hardware are very important, software and techniques like this could change everything.

AMD have also discussed their plans for 3nm, 2nm and BEYOND, and they have also discussed why they believe Moore's law is NOT dead, and why the future is chiplets and 3D stacking.

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LINKS
https://wccftech.com/nvidia-neural-compression-technique-unlocks-16x-texture-detail/
https://research.nvidia.com/publication/2023-08_random-access-neural-compression-material-textures
https://developer.nvidia.com/blog/advanced-api-performance-sampler-feedback/
https://www.barrons.com/articles/amd-stock-ceo-lisa-su-interview-397aeef1

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0:00 Start
0:01 Intro
0:16 New groundbreaking Nvidia neural compression technique
4:12 AMD's plans for 3nm, 2nm and beyond




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