.OBJ Animations in Vintage Story (coded animation, imported from Cinema4D)

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This is today's highly experimental test. I made an object in Cinema4D and exported it in two parts as an .obj file. The trick is you have to triangulate and attach all faces before export.

Then when you place the base it loads in the blade and rotates it each frame (in code). Interesting, we'll see if I end up using the technique.

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mods
vintage story
gaming
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