Objects in Space - The game is simple, it's over talked but for that it's fun.
The game is simple, it's over talked but for that it's fun. Definitely when you have more time to play.
Just a few features copied from GOG page of this game... May be interesting in coop (Only LAN I figure but there's Hamatchi so no problem :P). And game is mod friendly from what I've seen. :)
Features List:
Massive open world to explore full of NPCs to interact with
Complex contract-based economic system with over 50 employers
Time-based open world - opportunities, stories and events happen at certain times as well as certain places, so each play through will be different
Tense submarine-influenced combat
Fully customisable ships - design your vessel for combat, shipping, stealth and more
Mostly avoidable combat for more pacifistic players
A world of side quests - no single linear story players are required to follow
Explore 12 hand-crafted populated star and 20 uncharted systems full of unknown threats and treasures
Find derelict ships, wreckages, cargo pods and communication beacons adrift in space
Be a trader, bounty hunter, explorer, pirate or all of them at the same time
Sandbox mode - play the game without narrative content in an endless version of the game (coming soon)
Scenarios - tense combat scenarios task the player with overcoming impossible odds and testing their skill (coming soon)
Multi-player Scenarios - compete or cooperate in a variety of multiplayer modes and situations (coming soon)
Build your own DIY controllers at home using Arduinos - anyone can construct their own ship bridge with physical switches and buttons with just a little bit of soldering know-how. Easy to learn and fun to do!