Ocarina of Time NSO Update and Majora's Mask Differences

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This goes over the various improvements to Ocarina of Time on the Nintendo Switch Online Service and the differences for Majora's Mask which was just added.

Input lag testing - KimagreGaming https://twitter.com/kimagreGaming
OoT and MM input lag tweet (In Japanese): https://twitter.com/kimagreGaming/status/1497059655310217224
Input lag videos:
NSO 1.0: https://www.youtube.com/watch?v=Vv3p3dttjP4
NSO 1.2: https://www.youtube.com/watch?v=1t98MCmboLQ
NSO 2.0: https://www.youtube.com/watch?v=mmHaf94RfYk
MM NSO: https://www.youtube.com/watch?v=fT0iVT3cNp8

Fig's Giant's Cutscene lag tweet: https://twitter.com/Fig02_/status/1497472941428289536
Lens Lag tweet: https://twitter.com/legitretard30/status/1497076411642748928

0:00 start
0:20 Fog fixed
0:37 Dark Link's room fixed
0:50 Other textures not fixed
1:17 No button remapping option still
1:50 Pause buffering is good now
2:20 Input lag improved (but still bad)
3:18 MM has basically the same (improved) input lag
3:32 Start talking about MM
3:46 Textures fixed from Wii VC version
4:03 Some of the inaccurate textures
4:25 Low slowdown lag
4:37 Giants Cutscene lag to fix desync
5:07 Potential Lens of Truth Lag (unconfirmed)
5:22 Overall thoughts
6:08 Note regarding input lag and why it matters even if you "don't notice it"

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The Legend of Zelda
Ocarina of Time
Speedrun
Glitches
ZFG
OoT



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