Octopath COTC F2P Showcasing Gilderoy tankability vs I'Cirlo lvl 100 NPC
This is a fight to showcase Gilderoy + Yugo (yes you read correctly) tankability. If you have W'ludai or stronger accessories to beat her fast this is a safe strategy. Points of notice:
- Gilderoy has 30% passive phys def up (his + Yugo's passive)
- Gilderoy has 30% active phys def up (his taunt + Molrusso heal)
- The NPC has 30% atk down (9S volt + debuff ally)
- If you use Gilderoy ultimate on turn 6, he gains 20% more phys def for another 3 turns.
- Gilderoy's HP doesn't matter. Give him speed accessories so he can taunt fast.
This means that for 6 turns Gilderoy only takes 10% damage and on turns 7 and 8 he takes only 20%. If your other units can defeat the boss or break turn 9, this is a viable strategy to mitigate damage that requires very few resources.
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