Oculus Rift Matrix like Fly-In using OpenGL and C++
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Published on ● Video Link: https://www.youtube.com/watch?v=Mnkg24lAng8
Oculus Rift Matrix like Fly-In using OpenGL and C++
With this soundless demo, I took the Oculus SDK OpenGL "Tiny Room" template, and refactored it to make it MUCH more usable, and then spiced it up with a few more objects to test out new object creation - AS well as doing a Matrix 'loading program' style fly in - a pretty neat effect if I must say so myself.
All coded in C++, bastardized of course for my ease of use.
I'm pretty happy with the results.
Other Videos By Q The First Timelord (TimelordQ)
Tags:
Oculus Rift
C++
visual studio 2017
OpenGL
matrix