Oculus Rift + OpenGL + C++ Frame Buffer Test

Subscribers:
593
Published on ● Video Link: https://www.youtube.com/watch?v=JMUWmHsTk88



Duration: 1:36
74 views
1


In this video, I'm testing the Oculus Rift VR with my OpenGL and C++ code and the dynamic changing of vertex color information on the fly. Pretty fast, faster than i thought it would be with 2400 separate vertexes changes and no perceivable frame rate drop.







Tags:
C++
Opengl
Oculus rift
VR
Virtual Reality